Chakra (Wind) Wind · Attack · 5★
🔍
Cutoffs P1: 800 P2: 1,119 P3: 1,199 G1: 1,300 G2: 1,397 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
Win Rate
47.8%
Pick Rate
1.8%
4215 games
Ban Rate
13.7%
Lead Rate
0.3%
Avg Pick Pos
4.00
1st: 1.0% · Last: 36.6%
Trend (7D / 30D)
WR 7d +0.5% 30d +0.1%
Pick 7d -0.1% 30d -0.0%
🧬 Monster Profile
Chakra (Wind)
Name Chakra
Element Wind
Archetype Attack
Natural Stars
Skill-ups to Max
×11
Base Stats ⓘ
HP 10,215
25th %ile: 9885
Median: 10215
75th %ile: 10545
Chakra (Wind): 10,215
9390 12345
ATK 867
25th %ile: 812
Median: 845
75th %ile: 867
Chakra (Wind): 867
747 1098
DEF 593
25th %ile: 593
Median: 615
75th %ile: 637
Chakra (Wind): 593
406 714
SPD 106
25th %ile: 101
Median: 103
75th %ile: 105
Chakra (Wind): 106
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Chakra (Wind): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Chakra (Wind): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Chakra (Wind): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Thunder Shot
Thunder Shot

Attacks the enemy and decreases its Attack Bar by 30% with a 50% chance. When used during the Thunderer state, you attack additionally with lower damage to enemies of the same attribute as the target.

Max Skill: +15% Harmful Effect Rate +20% Damage
Mult: ATK 3.6*ATK
Effects: Decrease ATB
▸Damage +5%
▸Effect Rate +5%
▸Damage +5%
▸Effect Rate +10%
▸Damage +10%
Wild Bolt
Wild Bolt AOE 2x Hits

Attacks all enemies 2 times to decrease their Attack Power for 2 turns with a 70% chance. When used during the Thunderer state, leaves a Branding effect for 2 turns with a 70% chance.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +10% Harmful Effect Rate +25% Damage
Mult: ATK 2.2*ATK x 2
Effects: Decrease ATK Brand
▸Damage +5%
▸Damage +10%
▸Damage +10%
▸Effect Rate +10%
▸Cooltime Turn -1
Might · Hurricane (Passive)
Might · Hurricane (Passive) Passive

Deals additional damage that's proportionate to your Attack Speed when you attack the enemy and removes 1 beneficial effect from the enemy with a slower Attack Speed than yours. If the damage dealt on your turn during the Thunderer state is 15% or above of the target's MAX HP, increases the duration of the Thunderer state for 1 turn. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Remove Buff Reduce Cooltime
The Wind Thunderer
The Wind Thunderer

Falls under the Thunderer state that enhances your skills for 3 turns and instantly gains another turn. While under the Thunderer state, your Attack Speed increases by 100%. Once the Thunderer state ends, you become stunned for 1 turn. In addition, decreases the skill cooldown of [The Wind Thunderer] by 2 turns each when you are not under the Thunderer state.

Cooldown: 5 turns → 4 turns (−1)
Max Skill: -1 CD
Effects: Additional Attack Increase ATK SPD Reduce Cooltime
▸Cooltime Turn -1

📈 Pick & Ban Rate Trend

Last 30 Days

📊 Win Rate Trend

Last 30 Days

🏆 Performance by Rank

📊 Showing Punisher and Guardian tiers (rank filter ignored for this chart)

🎯 Pick Position Distribution

Pick share and total picks by position on the player's team.

📋 Performance by Rank Tier

📊 Showing Punisher and Guardian tiers (rank filter ignored for this table)

Rank TierTimes PlayedWin RatePick RateBan Rate
Punisher 1-2 83840 47.8% 3.0% 11.8%
Punisher 3 3138 48.3% 1.8% 14.0%
Guardian 1 917 46.0% 1.7% 12.6%
Guardian 2-3 167 46.7% 1.1% 13.5%

October 15, 2025 Balance Patch

October 15, 2025 · Patch #82 · 1 change
Full patch ↗
Wild BoltS2
Skill Change
1 → 2
Wind Indra's [Wild Bolt] will now land 1 2 hits. (Damage maintained)

September 26, 2023 Balance Patch

September 26, 2023 · Patch #63 · 2 changes
Full patch ↗
The Wind ThundererS4
Skill Change
Increases your Attack Speed by 30%, up to 150% whenever you use the skill Increases your Attack Speed by 100% while under the Thunderer state
Might · Hurricane (Passive)S3
Skill Change
While under the Thunderer state, decreases your skill cooldown by 1 turn if the damage inflicted against the enemy is 30% or above of the target's MAX HP. The Thunderer state lasts for 1 more turn if the damage inflicted against the enemy on your turn is 15% or above of the target's MAX HP

Draft Relationships

Rates show how often each relationship appears when this monster is picked. Adjust the minimum per table.

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